Basic Cvars
gg_enabled (default: 1)
Enables the functionality of the plugin. Use the amx_gungame command if you want to change this during gameplay.
gg_vote_setting (default: 2)
Starts a map vote when a player nears the final level. Every number above 1 is how many levels BEFORE the final level to start the vote at (e.g. 1 = start vote at final level, 2 = start vote one level before final, etcetera). Overridden by a gungame_mapcycle file.
gg_vote_custom (default: "")
The custom command used to start a map vote. Leave blank to use the functionality of galileo.axmxx, mapchooser.amxx, mapchooser4.amxx, deagsmapmanage230b.amxx, or deagsmapmanager.amxx. Overridden by a gungame_mapcycle file.
gg_changelevel_custom (default: "")
The custom command used to go to the next map. Leave blank to change to the map contained in amx_nextmap. Overridden by a gungame_mapcycle file.
gg_map_setup (default:mp_timelimit 45; mp_winlimit 0; sv_alltalk 0; mp_chattime 10; mp_c4timer 25)
A list of commands that are ran on map startup when GunGame is enabled, or when enabled in the middle of a game.
gg_endmap_setup (default: "")
A list of commands that are ran on map startup when GunGame is disabled, whenever GunGame disabled in the middle of a game, and at the end of a map. This is essentially the counter for gg_map_setup).
gg_join_msg (default: 1)
Give players a welcome sound and popup explaining GunGame when they join.
gg_messages (default: 1)
Set to 0 to disable all GunGame messages. There are four flags you can specify: classic (2), which displays the old-school GunGame chat message telling you your level; no color (4), which turns off coloring of GunGame chat messages; hide text (8), which suppresses all GunGame chat messages; and hide HUD (16), which suppresses all GunGame HUD messages. To use the flags, add up the numbers of the flags you want to use, and set gg_messages to that number plus 1.
gg_save_temp (default: 300)
Remembers a player's level and score upon disconnect for this amount of time (in seconds), so that they can rejoin shortly and not have to start over.
gg_status_display (default: 1)
Controls what the custom status display to the right of the round timer shows. 1 = leader's weapon, 2 = your weapon, 3 = kills until next level, 4 = kills gained this level, 30 = disabled
gg_map_iterations (default: 1)
How many GunGame rounds to play before switching maps. A value of 0 means that GunGame will never change maps on its own.
gg_ignore_bots (default: 0)
If set to 1, bot wins and points are not saved. If set to 2, bots can't even trigger a win, unless there are no human players in the server, in addition to their wins and points not being saved.
gg_block_equips (default: 2)
If set to 1, stops game_player_equip's from working, and if set to 2, additionally stops player_weaponstrip's from working.
gg_leader_display (default: 1)
Toggles the displaying of a constant leader display at the top of the screen in the format Leader: Player +ties (lvlnum - lvlname). Ties is the number of other players on the same level.
gg_leader_display_x (default: -1.0)
The X (horizontal) position of the aforementioned leader display. 0.0 is the left side of the screen, 1.0 is the right side of the screen, and -1.0 is in the center.
gg_leader_display_y (default: 0.0)
The Y (vertical) position of the aforementioned leader display. 0.0 is the top of the screen, 1.0 is the bottom of the screen, and -1.0 is in the center.
gg_allow_changeteam (default: 2)
If set to 1, team changes are not counted as a suicide. If set to 2, team changes are not counted as a suicide only if the change was beneficial, meaning that the team change didn't stack the teams. Changing teams to your current team always counts as a suicide.
gg_disable_money (default: 1)
Controls whether or not GunGame gets rid of players' money. Only turn this off if you have another method to prevent weapon buying.
gg_winner_motd (default: 1)
Whether or not the win-screen MOTD appears when someone wins. Optionally, setting this to a URL will open a MOTD window to that page instead when someone wins (to be used with SQL stats primarily) and cause the gg_sql_winmotd_table table to be updated, if using SQL. If set to 2, the default win-screen MOTD will be still used but the gg_sql_winmotd_table table will be updated as well, if using SQL.
gg_afk_protection (default: 0)
If enabled, players can't get points for killing AFK players. A player is considered AFK every time they spawn until they move, look, or shoot. Set to 2 to use the stricter, less-reliable method that was in pre-2.13 versions.
gg_top10_ppp (default: 8)
How many players to display per page on the top 10 list. Optionally, setting this to a URL will open a MOTD window to that page when players type !topX (to be used with SQL stats primarily).











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