Teamplay Cvars
gg_teamplay (default: 0)
Controls teamplay mode. See FAQ Question 12 for more information. If set to 2, teamplay mode will be randomly on or off every GunGame round. Can optionally specify a comma-separated sequence, e.g. "0,2,1"
gg_teamplay_knife_mod (default: 0.33)
The kill goal modifier for melee weapons while playing teamplay mode. So using its default value, a team would only need to get 1 knife kill for every 3 players on its team (rounded up), instead of 1 for 1.
gg_teamplay_nade_mod (default: 0.50)
The kill goal modifier for grenade weapons while playing teamplay mode. So using its default value, a team would only need to get 1 grenade kill for every 2 players on its team (rounded up), instead of 1 for 1.
gg_teamplay_timeratio (default: 1)
If enabled, you have to spend at least half of your time on the winning team of a teamplay match to receive a win. Also, the points you get from each team are based on the percentage of time played on those teams. For example, if you spend 25% of your time on CT and 75% on T, while the CTs get 20 points and the Ts get 24 points, you would get 25% x 20 = 5 and 75% x 24 x 1.5 (gg_stats_winbonus) = 27, for 32 total.